Song spell #16 Ween - Spiritwalker
Spiritwalker
Level: Advanced
Appearance: The caster
begins to float as if gravity has given out and they slowly become more and
more difficult to see until they have faded away. The caster then can see the
place they were, but the place is now every distinct appearance of itself all
at once since the beginning of its existence. Objects when you aren’t looking
at them swap places with other objects, walls crumble and then reconstruct,
lights dim and brighten, and the air bears differing smells constantly. In this
fluctuating place, spirits can be seen everywhere as shreds of their living
counterparts. They could be doing any sort of repetitive motion, remaining
totally still, or they may approach and speak to you. The spirits speak with an
otherworldly shrillness that makes the casters bones quake with fear. The
ghosts have various motives, and some may approach and attempt to do terrible
things. When Spiritwalker is uncast the room all about the caster fades to
pitch black, and the ghosts immobilize, one by one dissipating in place. The
living reality then slowly fades in. The place where the spirits are is never similar to the place of the living.
Effect: With
spiritwalker, nothing living may harm you. When you enter where the spirits
reside, you are where you are with the living, but intangible to anything
outside. Wherever you go in this place corresponds to the place where the
living are, and you will appear however far you travelled when you uncast it as
if you had walked on foot to it. As mentioned above there are spirits that are
very keen on finding you when you enter this place. While some may wish to talk
to someone, others will try to damage your soul, taking precious vitality from
their targets. Their voices ring with a horrid rattle, and they have the
ability to magically terrorize you when they reveal their face. If one of these
attacks you, you will appear in the place of the living unconscious, and
missing memories. You will also feel a deep sense of dread and depression for a
cycle or two. These spirits are called terrors, and they are to be watched out
for when travelling with spiritwalker. Despite these, be knowledgeable about
the paranormal where you go. There are not only terrors, sometimes there are
spirits far more powerful and dreadful, and will do way worse things to you. Be
mindful.
Duration: Being in the
place of the spirits lasts only an hour, nothing more. This can be cut short at
any time.
Range: Cast on the
caster. You can also touch people to travel with them, but you must travel
there too. You both will leave if the caster uncasts the spell.
Type: Evocation
I can say without a doubt that this may be the funniest song ive ever heard.
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