Song Spell #21 Santana - Singing Winds Crying Beasts

 Singing Winds Crying Beasts

Level: Advanced

Appearance: A billowing gale envelops the caster as he begins to chant the noises of various spirit animals. Many ethereal creatures appear and float around the caster. There are booming sounds of many different creatures coming from nowhere, and a twinkling of metal echoes along with it. 

Effect: Singing Winds Crying Beasts does many things, which I will list below:

The crying beasts will grab a target and keep them still for their turn. 

The singing winds will clear any obfuscating vapors and clean the air of impurities and poisons.

The crying beasts will orally recite ancient tales that they have internalized.

The singing winds will stagger foes nearby.

The crying beasts will perform several ancient hymns and rhythmic songs that raise the party’s willpower magically.

The singing winds will swap two participants initiative order by the caster’s choice.

Duration: 2 rounds in combat, 10 minutes out of combat.

Range: Fills most large rooms, has a 40-foot radius otherwise. 

Type: Evocation





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