Song Spell #21 Santana - Singing Winds Crying Beasts
Singing Winds Crying Beasts
Level: Advanced
Appearance: A billowing
gale envelops the caster as he begins to chant the noises of various spirit
animals. Many ethereal creatures appear and float around the caster. There are
booming sounds of many different creatures coming from nowhere, and a twinkling
of metal echoes along with it.
Effect: Singing Winds
Crying Beasts does many things, which I will list below:
The crying beasts will
grab a target and keep them still for their turn.
The singing winds will
clear any obfuscating vapors and clean the air of impurities and poisons.
The crying beasts will
orally recite ancient tales that they have internalized.
The singing winds will
stagger foes nearby.
The crying beasts will
perform several ancient hymns and rhythmic songs that raise the party’s
willpower magically.
The singing winds
will swap two participants initiative order by the caster’s choice.
Duration: 2 rounds in
combat, 10 minutes out of combat.
Range: Fills most large
rooms, has a 40-foot radius otherwise.
Type: Evocation
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